A small scene in Unreal that I finished these days during quarantine... Some things could be certainly improved, however, I feel it's time to put this baby to sleep. I would love to read some feedback if you have the time :) it will be very appreciated.
Thanks to this fellas for their feedback which helped a lot :) Alexis Fioretti, Maximiliano Dajtscher, Ariel Anabitarte and Otto Ostera
You can get the environment here:
Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/product/modular-gothic-temple-medieval-winter-snow
Artstation: https://angelfernandes.artstation.com/store/kGN9/modular-gothic-temple-unreal-engine-ue4
Full environment.
The brick wall shader allows me to paint different texture sets, add a layer of damaged, add snow (depends on the Z Axis, Normal map and AO map), and the common tweaks like tile, contrast, normal intensity, etc....
The shader I did for the trees and foliage allows me to paint different texture sets, add a layer of a peeled texture, add snow (depends on world position, Normal and Heighmap map), and the common tweaks like tile, contrast, normal intensity, etc....
This is the same shader you saw in the brick video :)