Modern Warfare 3 was a Sledgehammer production, but we still contributed to a few maps. I did some material work for the campaign missions Flashpoint and Payload. You can also find some of my previous material work on a few MP maps, like Favela and Scrapyard.
I was responsible for creating new materials, updating/spinning off old ones, new blend maps, trims, and decals, among other stuff.
This project was a massive team effort, a collaborative achievement, done by many great individuals.
Congratulations to all the great people responsible for pulling this off at Sledgehammer Games, Infinity Ward, Treyarch, High Moon, Beenox, and Raven.