Call of Duty Modern Warfare 2 Season 5 Punta Mar

This is some of my material work done for the MP Map Punta Mar.
I was responsible for creating new materials, updating and spinning off old ones, creating new blend maps, trims, and decals, among other stuff.
I worked a lot on the streets and sidewalks mainly, some brick and stone walls as well.
The photogrammetry team delivered really good scans to process, even so, there is always a lot of work to do. Make all the materials combine well with each other and create different blends and variations (damp, wet, with plants, burned, dirty, damaged, etc...)
There was also some fully procedural work for some of the concrete areas.
This project was a massive team effort, a collaborative achievement, done by many great individuals.
Congratulations to all the great people responsible for pulling this off at Infinity Ward, Treyarch, High Moon, Beenox, and Raven.